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Oliver Collier

Oliver Collier Profile Photo

Gameplay Programmer

I'm a Gameplay/Tools Programmer with over three years of experience working across studio and doctoral research game development projects. I specialise in C++ and UE4/UE5 development, most recently I've worked on building a bespoke content management system for use in large scale Game Dev and QA Testing. Previously I also worked on an immersive digital representation and learning toolkit for BCU's GFA program with an internal development studio as part of a doctoral research project. As a programmer and technical designer I've worked on projects using a variety of industry tools and languages including Unity, Unreal, C#, and C++. I have multiple degrees from universities in both the UK and USA, including a BSc Honours in Video Game Development from BCU and a BA in History from Arizona State University/University of Birmingham. Additionally, I have 10 years of experience working in the Education industry as an educator and was involved with various robotics programs for over 10 years as well. I've given presentations to Fortune 500 company boards of directors and led teams of 50+ people. I've been a gamer for most of my life, getting my start with the N64 when I was a kid.